Multi-band enhancer

Bring up the magic underneath.

In Bloom lifts the quiet details, band by band, and leaves the loud parts alone.

Sustain, decay, room, and breath come forward.

$69$99

Intro offer: $69, ends 1 November 2026.

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The In Bloom window on a full mix: three bands on the spectrum, each with its lift bar, the band controls with the BOOST meter reading +3.3 dB, and Ignore holding back harsh frequencies.

Mac, Windows, and Linux. VST3 everywhere, AU on Mac, and AAX on Mac and Windows.

Hear it on vocals, bass, and full mixes

Pick an example, then flip between the original and In Bloom. These examples come out louder than the originals, and louder tends to sound better, so turn on Level Match to hear In Bloom at about the original's loudness and judge the lift on its own.

Live A/B

0:00/0:00

A lead vocal with Ignore engaged, about 2 LU louder after In Bloom. Listen to the quiet syllables and note tails come forward while the esses, breaths, and harsh edges stay held back. With Level Match on, listen for the lift in the gaps and tails instead of the overall level.

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The quiet parts come up to meet the loud ones.

In Bloom is a multi-band enhancer, tuned to enhance your audio in a way conventional compressors can't. A conventional compressor turns down what rises above its threshold. In Bloom turns up what falls below it, and louder material passes through untouched. Your peaks stay where they were, and the detail underneath comes forward:

In Bloom with one band across the whole spectrum: Threshold at −10 dB, Amount 6 dB, and the BOOST meter reading +3.7 dB.
One band, as In Bloom opens. The ring around Threshold shows the level the band is reacting to, and BOOST shows how much it is lifting right now.
  • The sustain of a piano after the attack.
  • The pick and string noise on a guitar.
  • The quiet bowing and the hall around a string section.
  • The way a singer lets go of a note.

Floor sets where the lift stops, so hiss and silence stay where they are.

In Bloom split into four bands on a full mix, with crossover handles between the zones and each band's lift bar at a different height.

Bands

One band to start. Up to four when you need them.

In Bloom opens with one band across the whole spectrum. Split it when the setting the low end needs is fighting the one the top needs: click the spectrum where you want the split and drag the handles to move it. Each band has its own Threshold, Amount, Knee, Attack, Release, Floor, and Output. Attack is how quickly the lift gets out of the way when a louder sound arrives, and Release is how quickly it comes back as the sound decays, so the low end can take a slower Release than the top. The BOOST meter beside Threshold shows how much lift that band is adding right now.

The band split adds no latency, and the bands sum back to a flat response when no band is adding boost.

Threshold, Amount, Floor, Attack, and Release.

In Bloom's top band set to the Detail Style on a guitar, lifting pick and string detail above 3 kHz by 3.8 dB.

Style

Choose how each band lifts.

Every band has its own Style menu, which chooses one of three types of upward compression for that band. Run Bloom on the low end and Detail on the top. Start on Bloom. Try Detail when a band needs more texture without more level, and Inflate when it needs more weight.

Bloom
The smooth upward lift, and the default. The boost rises and falls with the signal as it gets louder and quieter, so a sound swells smoothly instead of sitting at one level. That movement brings out the bloom and depth of a sound, which is where the name comes from.
Detail
Brings out fine, quiet texture like reverb tails and room tone. Knee is switched off.
Inflate
Adds density and body, with a fixed voicing, so Amount and Knee are switched off.

Inflate adds latency while any band uses it. Bloom and Detail add none. The three do not put out the same level, so run Gain Match again after you change one.

The Ignore panel on a lead vocal: Esses at 70% holding back 1.2 dB, Breaths at 50% holding back 0.0 dB, and Harshness at 50% holding back 1.7 dB of lift.

Ignore

Boost the vocal. Leave the esses.

Upward enhancement brings up everything quiet, including the parts you never wanted louder. Ignore holds the lift back where it hears esses, breaths, or harsh frequencies, and keeps lifting everything else. Harshness only holds back around the harsh frequencies it finds, so the rest of the band keeps its lift. Each Ignore knob has its own meter, showing how many dB it is holding back right now, and its own on/off button. Its Δ (delta, for difference) button plays just the lift that event is holding back, so you can hear exactly what it is doing.

Ignore works on every band, whatever its Style, and only ever holds back the lift In Bloom adds, never your original audio.

Esses, Breaths, and Harshness.

Let Learn find the starting point.

Press Learn and play a representative passage. In Bloom listens to your audio and sets the crossovers, and every band's Threshold, Attack, and Release, from what it hears. You can watch the controls move toward the estimate while it listens.

It never touches Amount, Knee, Floor, Output, or Style, so how much lift you get and how it sounds stay up to you. Silence does not count, and if you do not like the result, Revert Auto-Set puts back what you had.

In Bloom while Learn listens to a full mix: the LEARN button part-filled with progress, and Band 2's Threshold, Attack and Release moving toward Learn's estimate.
Learn part-way through listening. The crossovers and Band 2's Threshold, Attack, and Release are moving; Amount, Knee, Floor, and Output stay where you set them.

Made for piano, guitars, strings, and keys.

Harmonic instruments are where In Bloom sounds best, and it is just as much at home on a vocal or a mix. The 45 factory presets in seven packs include starting points for each, and a Feature Tour pack walks you through every part of the plugin.

In Bloom on a piano with the Piano Sustain settings: Band 2 lifting the chord's decay by 3 dB while the louder low notes pass through unchanged.
Piano Sustain on a piano. Band 2 lifts the chord as it decays, while the louder low notes in Band 1 pass through unchanged.
On piano and keys
Piano Sustain lets notes ring longer by lifting each one as it decays, while the louder attacks pass through. Keys Sparkle puts a Detail band on electric piano, organ, and keys that sit dull in a mix.
On guitars
Acoustic Guitar Detail holds the low band almost flat to avoid boom, gives the body a moderate lift, and uses a Detail top band to bring out pick and string detail.
On strings
Strings Swell brings up the quiet bowing, swells, and hall around a string section without changing its loud passages.
On a vocal
Three bands with Esses, Breaths, and Harshness all on: body below 250 Hz, a fuller boost on the words, and quick air on top. The quiet syllables and tails come up to sit with the loud ones, while Ignore keeps the esses, breaths, and harsh edges where they were.
On the mix
A few bands of light, wide-kneed lift bring the low-level detail of a finished mix forward without moving its peaks. Turn on Ignore with just Harshness, and the boost backs off around any harsh frequencies it finds. In Mid/Side, the Side lanes can bring up ambience and stereo detail while the center stays nearly untouched.

Questions, answered.

Can I use it on any instrument?

Yes. It is at its best on piano, guitars, strings, and keys, and works just as well on vocals, full mixes, bass, synths, drums, and dialogue. Anything in your mix with quiet detail worth hearing can be brought up, and there are factory presets for each of these.

Won't it bring up the noise too?

Not if Floor is set. Floor is the level below which a band stops lifting entirely, so hiss, room noise and the gaps between phrases pass through at unity. Auto Floor (the A button on the Floor knob) listens for two and a half seconds and sets it from the quietest moment it heard.

How do I know it actually sounds better and is not just louder?

Use Gain Match. It measures for about three seconds and trims the output so the processed sound plays back at the input's loudness. Bypass then compares two versions at the same level instead of loud against quiet.

What does it do to latency?

The band split adds none, and Bloom and Detail add none. Inflate adds latency while any band uses it, Ignore adds a short one while it is on, and oversampling adds its filter delay, less with Minimum Phase than Linear Phase. In Bloom reports the total to your DAW, which compensates for it.

Which systems and plugin formats are supported?

Minimum systems are macOS 11 Big Sur on Apple Silicon or Intel, in VST3, AU, and AAX; Windows 10 64-bit, in VST3 and AAX; and Ubuntu 22.04 LTS or a comparable modern x86_64 distribution, in VST3.

Is In Bloom a subscription?

No. The license is perpetual, so the version you buy does not expire. Updates within version 1 are included and nothing renews.

Hear what your mix was hiding.

Start the free trial and put it on your own sessions before you decide.

Start free trial
  • Perpetual license
  • 3 machine activations
  • Free updates within v1
  • No subscription

Specs & system requirements

Specifications

Bands1 to 4
Crossovers20 Hz to 20 kHz
Style (per band)Bloom, Detail, Inflate
Threshold−60 to 0 dB
Amount0 to 24 dB
Knee0 to 12 dB
Attack0.1 to 100 ms
Release10 to 500 ms
Floor−96 to −20 dB
Band Output−24 to +24 dB
Stereo Link0 to 100%
Channel ModeStereo or Mid/Side
IgnoreEsses, Breaths, Harshness (0 to 100%)
Oversampling1× / 2× / 4× / 8× / 16×
OS QualityLinear Phase or Minimum Phase
Gain Match−24 to +12 dB output trim for A/B
Factory Presets45 in 7 packs

System requirements

macOS

  • macOS 11 Big Sur minimum
  • Apple Silicon or Intel processor
  • VST3, AU, AAX formats
  • 4 GB RAM minimum

Windows

  • Windows 10 64-bit minimum
  • Intel or AMD 64-bit processor
  • VST3, AAX formats
  • 4 GB RAM minimum

Linux

  • Ubuntu 22.04 LTS or comparable modern x86_64
  • x86_64 processor
  • VST3 format
  • 4 GB RAM minimum